- Notcoin led market recovery during Friday’s intraday trading session
- Notcoin is part of the tap-to-earn crypto gaming craze that has taken the market by storm
The tap-earn-crypto game, Notcoin [NOT], was the top gainer during the early hours of New York’s intraday trading session on Friday. In fact, the gaming token jumped by 20% and traded at $0.02 on the charts.
Interestingly, NOT’s impressive intraday recovery was closely followed by Toncoin [TON], home to wild and catchy tap-to-earn crypto games on Telegram.
Tap to earn crypto craze
Apart from the price performance, NOT has led a new and broader Web 3 gaming craze dubbed ‘tap-to-earn’ too. These clicker games are largely based on Telegram and Solana [SOL].
To their credit, Telegram-based clicker games have recorded massive traction, reaching millions of users. The frenzy was also visible on top Telegram (TG) ranking channels.
For instance, three of the top 5 global TG channels were tap-to-earn games: Hamster Kombat[HMSTR], TapSwap [TAPS], and Notcoin [NOT].
These games allow users to earn tokens by performing simple tapping tasks, like subscribing to YouTube channels and other missions. The earned tokens are tradable on Telegram’s The Open Network [TON] ecosystem.
Interestingly, Hamster Kombat recently hit 144 million players in less than 100 days, further demonstrating the appeal and traction of the tap-to-earn crypto games.
The simplicity and gaming features of clicker games on familiar apps like Telegram have been cited as a key catalyst for onboarding billions of users into Web 3.
In fact, an X user and analyst, Alex Kruger, recently stated that tap-to-earn crypto tokens are set to be more successful than memecoins.
“Memecoins need new mechanics, such as those seen with Notcoin.”
Additionally, a recent Bloomberg report called the clicker games budding ‘killer apps’ that onboard millions of new users and expose them to different other services like staking, swapping, trading, etc.
Since most of the clicker games are on TON, including Hamster Kombat, the network effects have become apparent.
Consider this – Artemis data revealed that in the first half of June, the Ton network dominated the Ethereum [ETH] network on the daily active users front.
However, it’s worth noting that it remains to be seen whether this craze will outlive the market run or fade as Axie Infinity [AXS] did during the last market run.
- Notcoin led market recovery during Friday’s intraday trading session
- Notcoin is part of the tap-to-earn crypto gaming craze that has taken the market by storm
The tap-earn-crypto game, Notcoin [NOT], was the top gainer during the early hours of New York’s intraday trading session on Friday. In fact, the gaming token jumped by 20% and traded at $0.02 on the charts.
Interestingly, NOT’s impressive intraday recovery was closely followed by Toncoin [TON], home to wild and catchy tap-to-earn crypto games on Telegram.
Tap to earn crypto craze
Apart from the price performance, NOT has led a new and broader Web 3 gaming craze dubbed ‘tap-to-earn’ too. These clicker games are largely based on Telegram and Solana [SOL].
To their credit, Telegram-based clicker games have recorded massive traction, reaching millions of users. The frenzy was also visible on top Telegram (TG) ranking channels.
For instance, three of the top 5 global TG channels were tap-to-earn games: Hamster Kombat[HMSTR], TapSwap [TAPS], and Notcoin [NOT].
These games allow users to earn tokens by performing simple tapping tasks, like subscribing to YouTube channels and other missions. The earned tokens are tradable on Telegram’s The Open Network [TON] ecosystem.
Interestingly, Hamster Kombat recently hit 144 million players in less than 100 days, further demonstrating the appeal and traction of the tap-to-earn crypto games.
The simplicity and gaming features of clicker games on familiar apps like Telegram have been cited as a key catalyst for onboarding billions of users into Web 3.
In fact, an X user and analyst, Alex Kruger, recently stated that tap-to-earn crypto tokens are set to be more successful than memecoins.
“Memecoins need new mechanics, such as those seen with Notcoin.”
Additionally, a recent Bloomberg report called the clicker games budding ‘killer apps’ that onboard millions of new users and expose them to different other services like staking, swapping, trading, etc.
Since most of the clicker games are on TON, including Hamster Kombat, the network effects have become apparent.
Consider this – Artemis data revealed that in the first half of June, the Ton network dominated the Ethereum [ETH] network on the daily active users front.
However, it’s worth noting that it remains to be seen whether this craze will outlive the market run or fade as Axie Infinity [AXS] did during the last market run.