Arbitrum Foundation and Karrat Foundation have announced the launch of Studio Chain, a new blockchain aimed at helping entertainment creators develop interactive experiences. This initiative will use Arbitrum’s Layer-2 network alongside the Karrat Foundation’s token-based model (called $KARRAT) to attract both large and small teams that want to build Web3 games, AI-driven tools, and other creative applications.
Studio Chain Goals
Although there is no official launch date yet, Studio Chain is being set up to reduce transaction delays and fees affecting earlier blockchain environments. The new chain could deliver quick and affordable interactions by relying on Arbitrum’s approach (which runs on top of Ethereum).
At the same time, $KARRAT will act as a central asset for rewards, on-chain purchases, and voting. This structure could allow developers to explore different economic models without being locked into higher transaction costs.
My Pet Hooligan as a Flagship Title
My Pet Hooligan, a third-person shooter, is planned as the leading game on Studio Chain. The title is available for early access on the Epic Games Store, where it has passed 500,000 downloads.
Set in the vibrant Hooliland City, the game includes quirky weapons and lighthearted conflicts with a character called Metazuckbot. The game has various modes of combat, both PvE and PvP, alongside melee and ranged weapons, skateboard mechanics, destructible settings, city exploration, and competition-focused arenas.
Source My Pet Hooligan
Plans for expansion include releases on Xbox and Steam, with an Early Access stage on Steam that might last at least six months. The team is currently aiming for a full release by December 2025.
According to statements shared on Steam, the My Pet Hooligan team emphasizes a user-centred development process, using Discord as a focal point for discussions, feedback, and suggestions.
AMGI Studio’s Involvement
AMGI Studios brings a background in blockchain, gaming, and AI, along with partnerships that include NVIDIA, Epic Games, and other tech companies. This means AMGI Studios has access to a broader set of technical resources and might bring more interoperable features to My Pet Hooligan or other upcoming projects.
Notable individuals such as Tony Robbins, Paris Hilton, and members of Coldplay are reportedly part of AMGI’s early support network.
Potential Effects for Gaming and Media
Studio Chain aims to help developers and companies that want to adopt decentralized models. Further plans include the ability to tokenize assets, introduce new forms of funding, and allow fans to gain digital stakes in projects.
Still, there are ongoing questions about how quickly a broader audience will accept these systems, given that blockchain gaming has seen varying rates of adoption.
Conclusion
Studio Chain and My Pet Hooligan’s progression onto new platforms could serve as a useful test of this approach in a live gaming environment. The extent of Studio Chain’s success may hinge on its ability to remain dependable while introducing new ways to build and share digital content. Many will be watching to see whether these goals can be met in practice, especially as developers weigh the benefits of this technology for their projects.
Arbitrum Foundation and Karrat Foundation have announced the launch of Studio Chain, a new blockchain aimed at helping entertainment creators develop interactive experiences. This initiative will use Arbitrum’s Layer-2 network alongside the Karrat Foundation’s token-based model (called $KARRAT) to attract both large and small teams that want to build Web3 games, AI-driven tools, and other creative applications.
Studio Chain Goals
Although there is no official launch date yet, Studio Chain is being set up to reduce transaction delays and fees affecting earlier blockchain environments. The new chain could deliver quick and affordable interactions by relying on Arbitrum’s approach (which runs on top of Ethereum).
At the same time, $KARRAT will act as a central asset for rewards, on-chain purchases, and voting. This structure could allow developers to explore different economic models without being locked into higher transaction costs.
My Pet Hooligan as a Flagship Title
My Pet Hooligan, a third-person shooter, is planned as the leading game on Studio Chain. The title is available for early access on the Epic Games Store, where it has passed 500,000 downloads.
Set in the vibrant Hooliland City, the game includes quirky weapons and lighthearted conflicts with a character called Metazuckbot. The game has various modes of combat, both PvE and PvP, alongside melee and ranged weapons, skateboard mechanics, destructible settings, city exploration, and competition-focused arenas.
Source My Pet Hooligan
Plans for expansion include releases on Xbox and Steam, with an Early Access stage on Steam that might last at least six months. The team is currently aiming for a full release by December 2025.
According to statements shared on Steam, the My Pet Hooligan team emphasizes a user-centred development process, using Discord as a focal point for discussions, feedback, and suggestions.
AMGI Studio’s Involvement
AMGI Studios brings a background in blockchain, gaming, and AI, along with partnerships that include NVIDIA, Epic Games, and other tech companies. This means AMGI Studios has access to a broader set of technical resources and might bring more interoperable features to My Pet Hooligan or other upcoming projects.
Notable individuals such as Tony Robbins, Paris Hilton, and members of Coldplay are reportedly part of AMGI’s early support network.
Potential Effects for Gaming and Media
Studio Chain aims to help developers and companies that want to adopt decentralized models. Further plans include the ability to tokenize assets, introduce new forms of funding, and allow fans to gain digital stakes in projects.
Still, there are ongoing questions about how quickly a broader audience will accept these systems, given that blockchain gaming has seen varying rates of adoption.
Conclusion
Studio Chain and My Pet Hooligan’s progression onto new platforms could serve as a useful test of this approach in a live gaming environment. The extent of Studio Chain’s success may hinge on its ability to remain dependable while introducing new ways to build and share digital content. Many will be watching to see whether these goals can be met in practice, especially as developers weigh the benefits of this technology for their projects.
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